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Blender Production Skills Pack
A Blender production pack for Cursor, Claude Code, Kiro, and Codex with 94 domain-loaded skills covering modeling, materials, lighting, animation, optimization, engine export, and reference matching through Blender MCP.
Key Features
- 94 specialist Blender skills
- End-to-end modeling-to-export routing
- Reference, camera, and screenshot comparison workflow
- Unity, Unreal, and Godot export
Installation
Clone arjun988/blender-skills, then copy or link the required folders under .claude/skills/ into the client's skill directory. Claude Code can use a project's .claude/skills/; follow the README paths for Codex, Cursor, and Kiro.
How to Use
Describe the asset, target platform, style, polygon and texture budgets, and export format. blender-director writes a production brief, then routes work through modeling, materials, lighting, optimization, QA, and export specialists. Direct Blender changes begin only after MCP is connected.
Requirements
Requires Blender, an Agent Skills-compatible client, uv, and the BlenderMCP add-on; Blender must be running and explicitly connected. MCP can change the open scene and export files, so save a copy and review the execution plan first. No project secret needs to be embedded in the skill.
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